00001 #pragma once 00002 00003 #include "moses/Syntax/F2S/Forest.h" 00004 00005 #include "InputTree.h" 00006 00007 namespace Moses 00008 { 00009 namespace Syntax 00010 { 00011 namespace T2S 00012 { 00013 00014 // Constructs a F2S::Forest given a T2S::InputTree. 00015 const F2S::Forest::Vertex *InputTreeToForest(const InputTree &, F2S::Forest &); 00016 00017 } // T2S 00018 } // Syntax 00019 } // Moses